TigerEmu/Communication/Messages/Incoming/Navigator/NavigatorSearchEvent.cs

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C#
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2023-10-14 20:32:12 +00:00
using Tiger.Communication.Messages.Interfaces;
using Tiger.Communication.Messages.Outgoing.Navigator;
using Tiger.Communication.Messages.Types;
using Tiger.Game.Navigator;
using Tiger.Networking.Game.Sessions;
namespace Tiger.Communication.Messages.Incoming.Navigator;
public class NavigatorSearchEvent : IMessageEvent
{
private readonly IGameSessionManager _gameSessionManager;
private readonly INavigatorManager _navigatorManager;
public NavigatorSearchEvent(IGameSessionManager gameSessionManager, INavigatorManager navigatorManager)
{
_gameSessionManager = gameSessionManager;
_navigatorManager = navigatorManager;
}
public IncomingHeaders Header => IncomingHeaders.NavigatorSearch;
public async Task HandleAsync(GameSession gameSession, ClientMessage request)
{
if (gameSession.Habbo == null)
{
await _gameSessionManager.CloseAsync("Not logged in", gameSession);
return;
}
var viewName = request.ReadString();
var query = request.ReadString();
if (viewName is null || query is null ||
!_navigatorManager.NavigatorViews.TryGetValue(viewName, out var navigatorView)) return;
await gameSession.SendComposerAsync(new NavigatorSearchComposer(navigatorView, query, gameSession.Habbo));
}
}