19 lines
566 B
C#
19 lines
566 B
C#
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using System.Text.Json.Serialization;
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using Newtonsoft.Json;
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namespace Tiger.Game.Figuredata;
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public class SetType
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{
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public string Type { get; set; } = null!;
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[JsonProperty("mandatory_f_0")]
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public bool MandatoryF0 { get; set; }
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[JsonProperty("mandatory_f_1")]
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public bool MandatoryF1 { get; set; }
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[JsonProperty("mandatory_m_0")]
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public bool MandatoryM0 { get; set; }
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[JsonProperty("mandatory_m_1")]
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public bool MandatoryM1 { get; set; }
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public int PaletteId { get; set; }
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public List<Set> Sets { get; set; } = new();
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}
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