using Tiger.Communication.Messages.Interfaces; using Tiger.Communication.Messages.Outgoing.Handshake; using Tiger.Communication.Messages.Types; using Tiger.Networking.Game.Sessions; namespace Tiger.Communication.Messages.Incoming.Handshake; public class GetSessionParametersEvent : IMessageEvent { public IncomingHeaders Header => IncomingHeaders.GetSessionParameters; public async Task HandleAsync(GameSession gameSession, ClientMessage request) { await gameSession.SendComposerAsync(new SessionParametersComposer(0, true, false, false, true, "d-M-Y")); } }