using Tiger.Communication.Messages.Interfaces; using Tiger.Communication.Messages.Outgoing.Navigator; using Tiger.Communication.Messages.Types; using Tiger.Game.Navigator; using Tiger.Networking.Game.Sessions; namespace Tiger.Communication.Messages.Incoming.Navigator; public class NavigatorInitEvent : IMessageEvent { private readonly IGameSessionManager _gameSessionManager; private readonly INavigatorManager _navigatorManager; public NavigatorInitEvent(IGameSessionManager gameSessionManager, INavigatorManager navigatorManager) { _gameSessionManager = gameSessionManager; _navigatorManager = navigatorManager; } public IncomingHeaders Header => IncomingHeaders.NavigatorInit; public async Task HandleAsync(GameSession gameSession, ClientMessage request) { if (gameSession.Habbo == null) { await _gameSessionManager.CloseAsync("Not logged in", gameSession); return; } await gameSession.SendComposerAsync(new NavigatorMetadataComposer(_navigatorManager.NavigatorViews.Values)); await gameSession.SendComposerAsync(new NavigatorCollapsedComposer()); } }