TigerEmu/Communication/Messages/Incoming/Inventory/Subscription/UserSubscriptionEvent.cs

34 lines
1.3 KiB
C#

using Tiger.Communication.Messages.Interfaces;
using Tiger.Communication.Messages.Outgoing.Inventory.Subscription;
using Tiger.Communication.Messages.Types;
using Tiger.Game.Achievements;
using Tiger.Networking.Game.Sessions;
namespace Tiger.Communication.Messages.Incoming.Inventory.Subscription;
public class UserSubscriptionEvent : IMessageEvent
{
private readonly IGameSessionManager _gameSessionManager;
private readonly IAchievementManager _achievementManager;
public UserSubscriptionEvent(IGameSessionManager gameSessionManager, IAchievementManager achievementManager)
{
_gameSessionManager = gameSessionManager;
_achievementManager = achievementManager;
}
public IncomingHeaders Header => IncomingHeaders.UserSubscription;
public async Task HandleAsync(GameSession gameSession, ClientMessage request)
{
if (gameSession.Habbo == null)
{
await _gameSessionManager.CloseAsync("Not logged in", gameSession);
return;
}
_achievementManager.UpdateAchievementAsync("ACH_HC", ((gameSession.Habbo.GetPastSubscriptionDays() / 31)), gameSession);
await gameSession.SendComposerAsync(new UserSubscriptionComposer(gameSession.Habbo.GetActiveSubscription(),
gameSession.Habbo.GetPastSubscriptionDays()));
}
}