TigerEmu/Communication/Messages/Incoming/Navigator/NavigatorInitEvent.cs

32 lines
1.1 KiB
C#

using Tiger.Communication.Messages.Interfaces;
using Tiger.Communication.Messages.Outgoing.Navigator;
using Tiger.Communication.Messages.Types;
using Tiger.Game.Navigator;
using Tiger.Networking.Game.Sessions;
namespace Tiger.Communication.Messages.Incoming.Navigator;
public class NavigatorInitEvent : IMessageEvent
{
private readonly IGameSessionManager _gameSessionManager;
private readonly INavigatorManager _navigatorManager;
public NavigatorInitEvent(IGameSessionManager gameSessionManager, INavigatorManager navigatorManager)
{
_gameSessionManager = gameSessionManager;
_navigatorManager = navigatorManager;
}
public IncomingHeaders Header => IncomingHeaders.NavigatorInit;
public async Task HandleAsync(GameSession gameSession, ClientMessage request)
{
if (gameSession.Habbo == null)
{
await _gameSessionManager.CloseAsync("Not logged in", gameSession);
return;
}
await gameSession.SendComposerAsync(new NavigatorMetadataComposer(_navigatorManager.NavigatorViews.Values));
await gameSession.SendComposerAsync(new NavigatorCollapsedComposer());
}
}