TigerEmu/Communication/Messages/Incoming/Inventory/Purse/GetCreditsInfoEvent.cs

30 lines
1.1 KiB
C#

using Tiger.Communication.Messages.Interfaces;
using Tiger.Communication.Messages.Outgoing.Notifications;
using Tiger.Communication.Messages.Outgoing.Users;
using Tiger.Communication.Messages.Types;
using Tiger.Networking.Game.Sessions;
namespace Tiger.Communication.Messages.Incoming.Inventory.Purse;
public class GetCreditsInfoEvent : IMessageEvent
{
private readonly IGameSessionManager _gameSessionManager;
public GetCreditsInfoEvent(IGameSessionManager gameSessionManager)
{
_gameSessionManager = gameSessionManager;
}
public IncomingHeaders Header => IncomingHeaders.GetCreditsInfoEvent;
public async Task HandleAsync(GameSession gameSession, ClientMessage request)
{
if (gameSession.Habbo == null)
{
await _gameSessionManager.CloseAsync("Not logged in", gameSession);
return;
}
await gameSession.SendComposerAsync(new CreditBalanceComposer(gameSession.Habbo.Credits));
await gameSession.SendComposerAsync(new ActivityPointsComposer(gameSession.Habbo.Activitypoints ?? null));
}
}