30 lines
845 B
C#
30 lines
845 B
C#
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namespace Tiger.Game.Achievements;
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public class AchievementLevel
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{
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public virtual Achievement Achievement { get; set; } = null!;
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public virtual int Level { get; set; }
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public virtual int RewardAmount { get; set; }
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public virtual int RewardType { get; set; }
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public virtual int Points { get; set; }
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public virtual int ProgressNeeded { get; set; }
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public override bool Equals(object? obj)
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{
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if (obj is not AchievementLevel other)
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return false;
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return Achievement.Id == other.Achievement.Id && Level == other.Level;
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}
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public override int GetHashCode()
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{
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unchecked
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{
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var hash = 17;
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hash = hash * 23 + Achievement.Id.GetHashCode();
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hash = hash * 23 + Level.GetHashCode();
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return hash;
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}
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}
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}
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