TigerEmu/Game/Achievements/AchievementLevel.cs

30 lines
845 B
C#

namespace Tiger.Game.Achievements;
public class AchievementLevel
{
public virtual Achievement Achievement { get; set; } = null!;
public virtual int Level { get; set; }
public virtual int RewardAmount { get; set; }
public virtual int RewardType { get; set; }
public virtual int Points { get; set; }
public virtual int ProgressNeeded { get; set; }
public override bool Equals(object? obj)
{
if (obj is not AchievementLevel other)
return false;
return Achievement.Id == other.Achievement.Id && Level == other.Level;
}
public override int GetHashCode()
{
unchecked
{
var hash = 17;
hash = hash * 23 + Achievement.Id.GetHashCode();
hash = hash * 23 + Level.GetHashCode();
return hash;
}
}
}